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Stylized African Village – 3D Environment, Character Rigging & Wireframe Showcase

Artwork Details

Software Used: Autodesk Maya, Arnold Renderer

Project Type: 3D Environment & Character Pipeline

Categories: 3D / Game Art / Environment Art / Character Rigging

Artwork Description

Welcome to my latest 3D production project! This artwork showcases a complete stylized African village environment paired with a custom-rigged character.

The project highlights the full 3D pipeline from initial blockout and modeling to clean topology wireframes, texturing, and custom facial/body rigging in Autodesk Maya.

Project Breakdown:

Environment: Stylized mud huts, thatched roofs, organic tree assets, and props (clay pots, daily life elements).

Character: Custom-modeled stylized character with complete skeletal and facial rig for animation.

Technical: Clean topology, optimized assets, and wireframe showcases.

Open for freelance opportunities, 3D environment art, and character rigging contracts. Let’s collaborate on your next project!